The bios for my programming assignment video game, Epic Quest.
Male/Female Player: From a small farming village, the player
lost his or her mother at a young age and was forced to learn to fight because
of the constant dangers of bandits in the area. At the start of the game, the
town is having a celebration for the player’s coming of age, when he or she
officially becomes an adult. The death of his or her father plunges the player
into a dark spiral of death and destruction in the quest to avenge his death.
·
Can use any weapon and have any assortment of
stats
·
Health and damage varies
·
The male has brown hair and a green shirt while
the female has red hair and a blue shirt
Dad: After the death of his wife, the player’s father had to
raise the player on his own. Because of this, he and his child are very close,
and his death and plea for the player to “avenge him” sends the player down a
dark pit of despair and anger.
·
No health, no stats, no damage
·
Deceased
Bandits: The bandits are disorganized robbers who were a
minor nuisance to the player’s village before the nameless villain came along.
Now, they are a force to be reckoned with (in large numbers).
·
Easy difficulty
i)
75 health
ii)
Damage from 1-4
·
Hard difficulty
i)
150 health
ii)
Damage from 1-8
Dying Woman: Born and raised in Tierre, the dying woman
meets her untimely end presumably at the hands of the nameless villain. She
implores the player to go after her killer, but never dies on screen. Maybe she
is still alive…? No, she’s dead.
·
No health, no stats, no damage
·
Deceased
Nameless villain: The nameless villain is a sorcerer of great
power, and the final encounter with this man is a very difficult battle. In two
of the four stages, he stands on an unreachable ledge to launch magic
repeatedly at the player, seemingly toying with his prey. He believes himself
to be unbeatable.
·
Easy difficulty
i)
400 health
ii)
Damage unknown
·
Hard difficulty
i)
800 health
ii)
Damage unknown